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Thread Statistics | Show CCP posts - 48 post(s) |

X Gallentius
Quantum Cats Syndicate Villore Accords
177
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Posted - 2012.05.03 06:11:00 -
[1] - Quote
CCP RubberBAND wrote:Looking forward to the feedback. 1. The consensus among the FW community was denial of services but ability to dock were a good middle ground. There are so many b***sh** ways to get around denial of docking rights that it won't matter to the hard core players but will drive the casual players out of FW. Denial of services is enough of a PITA tbh.
2. There will be a double hit to income for the losing side. A) They will already lose access to the most lucrative FW agents, and B) they will be further penalized by the reduction in LP payout because they are losing. Denial of lucrative FW agents may be enough.
3. Proposed system upgrades won't be worth the expense. No station with manufacturing is ever used to capacity. Will "addition of one" factory slot include stations that currently don't have manufacturing? Why not put cynojammers on the table? It would give low sec players the ability to counter 0.0 supercap roflstomp blobs.
4. Be careful with excessive LP payouts for plexes. I foresee some guy with two competing alts farming all day in some back water system. Gallente Alt 1 contests Korasen (for example), and then Caldari Alt 2 decontests it.
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X Gallentius
Quantum Cats Syndicate Villore Accords
177
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Posted - 2012.05.03 10:01:00 -
[2] - Quote
MotherMoon wrote: WILL YOU SHUT UP, everyone at fanfest liked the changed we helped craft them, and we cared enough to go to iceland to talk to the devs about FW. we care about it a lot too. And all of these changes were put past the community in person, and now like 24 people are angry about it, while everyone else is silent because they already knew was coming sorry if you feel late to the boat. Fun times ahead for FW! it will gain 1000's of members and we won't mind losing you.
Some of us have been asking for these changes for 3 years, stop trying to stop the change we've all been waiting for ! Factiona warfare is dead! it has been dead, it's not like this can make it any worse.
Sorry, I can't tell if this is a troll or not. Most of the FW community who post with their mains discussed this topic on the forums and this really was the general consensus. |

X Gallentius
Quantum Cats Syndicate Villore Accords
180
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Posted - 2012.05.03 13:36:00 -
[3] - Quote
Damar Rocarion wrote: And after expansion? There is no way outnumbered militia can ever regain those systems because the blob will always be there and it will always have time to form.
Yup. Greater blob will win, and fewer people will plex for occupancy because it will take too long to capture a system.
One of the great things about plexing right now is that you can capture a system in a reasonable amount of time. But whatever. Adapt as always.
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X Gallentius
Quantum Cats Syndicate Villore Accords
180
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Posted - 2012.05.03 13:52:00 -
[4] - Quote
MotherMoon wrote:I've been Roleplaying Factional warfare for the past 7 years son. Fanfest panel was full of support, we've been waiting for changes to FW that would make real benefits for owning space. Where have you been roleplaying FW? Not in FW, that's for sure. Your pvp record sucks donkey balls which means you're a forum warrior at best who will never enter low sec. I am glad you have waited 7 years to start your pvp career. LOL.
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X Gallentius
Quantum Cats Syndicate Villore Accords
180
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Posted - 2012.05.03 13:54:00 -
[5] - Quote
Cearain wrote: Adapt = just go to null sec. Its the same overall approach of giving the larger side plenty of time to form their blob to make sure the side with fewer numbers can't accomplish anything.
Plus in null sec you get something better than watered down lp if you win.
I agree with the "time to form up = blob" theory. However, since LP payouts will increase I will be able to horde massive numbers of Comets, ENIs, VNIs, and now Navy Domis. Might get a few Navy Megas too. :)
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